Posts

Showing posts from December, 2025

BG3 Goblin Camp Scene | Sprint 5 | 12/3-12/10

Image
     This project is an interactive game scene recreation inspired by Baldur's Gate 3's goblin camp  my team and I are creating for our Game Asset Production class at Chico State. I hold the role of lead texturer and my team consists of Julian Kroeger-Miller as project lead and producer, Els Fouché as lead programmer, and Destiny Smith as lead modeler.     This post details some of my process working on the project during Sprint 4 of our work phase.  Completed Texturing Imported Materials Imported & Prefabbed Props

BG3 Goblin Camp Scene | Sprint 4 | 11/19-12/3

Image
  Originally Posted: Dec 3, 2025      This project is an interactive game scene recreation inspired by Baldur's Gate 3's goblin camp  my team and I are creating for our Game Asset Production class at Chico State. I hold the role of lead texturer and my team consists of Julian Kroeger-Miller as project lead and producer, Els Fouché as lead programmer, and Destiny Smith as lead modeler.     This post details some of my process working on the project during Sprint 4 of our work phase. Floors Gate Fences Stairs Pillar, Trims In Progress Dice Barrel & Crate     I've been a bit disorganized this Sprint, jumping around from card to card somewhat, which was only exasperated by my getting sick for a week, so I want to improve on that work process.