Grapple Go

    Grapple Go is a fast-paced 2D infinite runner built for Android in Unity 6. I serve as the Lead Programmer of the four man development team. Development started August 2025 and the planned ship date is December 2025. This project is part of my Mobile Game Development course at Chico State.

     Below are the individual devlogs from beginning to end split into two week SCRUM sprints.

Grapple Go | Sprint 1 | 8/28-9/11

Grapple Go | Sprint 3 | 9/25-10/9

Grapple Go | Sprint 4 | 10/9-10/23

Grapple Go | Sprint 5 | 10/23-11/6

Grapple Go | Sprint 6 | 11/6-11/20

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Grapple Go | Sprint 3 | 9/25-10/9

Grapple Go | Sprint 1 | 8/28-9/11

Grapple Go | Sprint 4 | 10/9-10/23