BG3 Goblin Camp Scene | Sprint 5 | 12/3-12/10
This project is an interactive game scene recreation inspired by Baldur's Gate 3's goblin camp my team and I are creating for our Game Asset Production class at Chico State. I hold the role of lead texturer and my team consists of Julian Kroeger-Miller as project lead and producer, Els Fouché as lead programmer, and Destiny Smith as lead modeler. This post details some of my process working on the project during Sprint 4 of our work phase. Completed Texturing Imported Materials Imported & Prefabbed Props