BG3 Goblin Camp Scene | Sprint 4 | 11/19-12/3
Originally Posted: Dec 3, 2025
This project is an interactive game scene recreation inspired by Baldur's Gate 3's goblin camp my team and I are creating for our Game Asset Production class at Chico State. I hold the role of lead texturer and my team consists of Julian Kroeger-Miller as project lead and producer, Els Fouché as lead programmer, and Destiny Smith as lead modeler.
This post details some of my process working on the project during Sprint 4 of our work phase.
Floors
Pillar, Trims
In Progress
Barrel & Crate
I've been a bit disorganized this Sprint, jumping around from card to card somewhat, which was only exasperated by my getting sick for a week, so I want to improve on that work process.
Comments
Post a Comment